It’s not just art.
It’s worldbuilding brought to life.
Meet the Artist
I'm James, a concept artist and digital painter who has a great passion for running and playing a wide variety of role-playing games. I have created animated scenes for many locations in Wizards of the Coast official adventures and in addition many of my own personal world locations.
I myself use these as a great way to set the scene and immerse my players into the world. I know that other Game Masters and players could do the same. In addition to using these for Curse of Strahd, a creative GM could use these as inspiration for a unique location in any home brew game.
Get your free 25 Scene Starter Kit!
How to use scenes
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Every great adventure starts with a spark of imagination. Look at a scene and ask yourself what story it could tell.
Is this a haunted manor waiting to be explored? A forest where a secret ritual takes place? Or a quiet village hiding a terrible truth?
Use each image as inspiration to dream up the world your players will step into.
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Once the idea forms, shape it into something real. Add encounters, characters, and goals that fit the atmosphere of the scene.
If it’s a crumbling temple, design puzzles or guardians. If it’s a seaside tavern, fill it with rumors that lead to your next quest.
The art gives you the setting. You build the story. -
Connect your scenes like chapters in a campaign. A road through the woods leads to a cursed town. The town leads to a ruined castle. The castle hides the truth that began it all.
By linking scenes together, you turn single moments into full adventures.

